Realm / Oryx's Castle
Band D · tier 8
Oryx's Castle
Oryx's Castle, a tier-8 dungeon from the original game; its boss is Stone Guardian.
TESTING
How to enter
Getting there
No realm boss drops this portal.
Key (opens the portal where you stand)
Inside
Bosses
Stone Guardian 48,000 HP
Boss table: Oryx's Castle: the Stone Guardians
Every player with at least 5 % of the damage rolls this privately.
- Always 2 more stat potions (random)
- Always one gear pick: weapon T10, weapon T11, armor T10, armor T11, ability T5, ring T5
- 60 % bonus gear pick: weapon T11, weapon T12, armor T11, armor T12, ability T5, ability T6, ring T5
Named drops 3
Tier rolls
| What | Odds per roll | Needs damage |
|---|---|---|
| Any weapon of tier 9 | 3 % | 3 % |
| Any armor of tier 9 | 3 % | 3 % |
| Any weapon of tier 8 | 7 % | 3 % |
| Any armor of tier 8 | 7 % | 3 % |
| Any weapon of tier 7 | 12 % | 3 % |
| Any armor of tier 7 | 12 % | 3 % |
| Any ability of tier 5 | 3 % | 3 % |
| Any ring of tier 5 | 3 % | 3 % |
| Any ability of tier 4 | 8 % | 3 % |
| Any ring of tier 4 | 8 % | 3 % |
Base odds per roll, before Loot Boost (each point of Loot Boost multiplies a private row by 1 % more, no cap). "dmg" = the share of the boss's HP you must deal to roll it; no share = public, it drops for everyone in range. The border is the bag it drops in.
Stone Guardian 48,000 HP
Boss table: Oryx's Castle: the Stone Guardians
Every player with at least 5 % of the damage rolls this privately.
- Always 2 more stat potions (random)
- Always one gear pick: weapon T10, weapon T11, armor T10, armor T11, ability T5, ring T5
- 60 % bonus gear pick: weapon T11, weapon T12, armor T11, armor T12, ability T5, ability T6, ring T5
Named drops 3
Tier rolls
| What | Odds per roll | Needs damage |
|---|---|---|
| Any weapon of tier 9 | 3 % | 3 % |
| Any armor of tier 9 | 3 % | 3 % |
| Any weapon of tier 8 | 7 % | 3 % |
| Any armor of tier 8 | 7 % | 3 % |
| Any weapon of tier 7 | 12 % | 3 % |
| Any armor of tier 7 | 12 % | 3 % |
| Any ability of tier 5 | 3 % | 3 % |
| Any ring of tier 5 | 3 % | 3 % |
| Any ability of tier 4 | 8 % | 3 % |
| Any ring of tier 4 | 8 % | 3 % |
Base odds per roll, before Loot Boost (each point of Loot Boost multiplies a private row by 1 % more, no cap). "dmg" = the share of the boss's HP you must deal to roll it; no share = public, it drops for everyone in range. The border is the bag it drops in.