Your crew

Mercenaries

Mercenaries are won by clearing dungeons. They stay at the Barracks in your Vault, wear gear you give them, and join you in fights.

Overview

How it works

  1. Win them. Some dungeon bosses leave a captive behind. Walk up to the captive after the boss dies and they join you for good. TESTING
  2. They live at your Barracks. The campfire yard inside your Vault. Everyone you have won stands there; walk up to one and their panel opens. TESTING
  3. Gear them. In the panel, pick an item from your bag and press Give. The panel shows what changes, and their old piece goes back to your bag. TESTING
  4. Take them out. Your lineup is the group that follows you out of the Vault. LIVE

Who you can win

The mercenaries so far

NameClassJobSkillWon by
Ashren KellSorcererBurns what he points at★★★Heroic Malphas' Hideout: Epic Archdemon Malphas
Maren DuskPriestKeeps you standing★★☆Undead Lair: Septavius the Ghost God
Ysolde VanePriestWakes the dead's debts★★★Heroic Cavern of Septavius: Epic Septavius the Ghost God

Heroic recruits are won only if you earned a share of the boss's loot.

TESTING Three mercenaries exist today. Planned: two starters (Wren the Knight and Tobin the Archer) and ten more, one for each early and mid dungeon, each with one job such as holding the boss or healing. PLANNED The best mercenaries are won in heroic dungeons.

How many

The lineup

Everyone you win lives at the Barracks, but only some come with you. The lineup grows as you do: one at the start, two at level 20, 3 after your first 8/8 character. Summon brings your lineup to you anywhere, Rest sends them home to the fire. TESTING

Staying alive

Down, not dead

How they behave

Commands

Orders

Type these in chat, or use the BACK OFF / WITH ME plate under the minimap if it is switched on: LIVE

TypeThey
bots comecome back to you and follow
bots stayhold where they stand
bots back offretreat behind you and hold fire; only a Priest keeps casting
bots hold firestop shooting; bots fire starts again
bots nexusgo to the Nexus
/party summonbring your lineup to you

Planned: four orders on one bar and four keys (Rally, Hold, Focus my target and Back off), with a symbol over each head to show they heard you. PLANNED Also planned: a three-row crew strip (face, health, state). PLANNED

Where you get your first one

Right now

The first mercenary you can win today is Maren, the Priest held in the Undead Lair after Septavius falls. Heroic clears give Ysolde and Ashren. The two starters who would meet you at the Vault on day one are not built yet, so until they are, the old recruiter post near the Nexus spawn still gives a new account its first companion.